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Ubisoft reveals Rainbow Six reboot

- June 9th, 2014

Team Rainbow is gonna come knocking. And chances are they’ll blow your door right off its hinges.

Tom Clancy’s Rainbow Six: Siege, a reboot of the long-running tactical action series, will explode onto the Xbox One and PS4 in 2015, Ubisoft announced today at the Electronic Entertainment Expo in Los Angeles.

In development at Ubisoft Montreal for the past year and a half, the game will revolve around counter-terrorists assaulting heavily fortified terrorist locations, with the bad guys using all manner of tricks and tactics to defend their positions. Sort of like soldiers repelling the invaders of a medieval fortress.

“In our game, we are able to change the level design in real time,” Rainbow Six: Siege creative director Xavier Marquis said during an advance reveal of the game yesterday. “You can turn a house into a castle.”

 

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Hands-on with Batman: Arkham Knight – five things to get excited about

- June 3rd, 2014

It’s been a long, dark and unforgettable night. But all good things must come to an end.

Batman: Arkham Knight will be the third and final Batman: Arkham game to be developed by UK-based Rocksteady Studios. While Batman games will live on – Warner Bros. Games Montreal did last year’s prequel, Batman: Arkham Origins – Rocksteady is ready tackle something new. After they go out with a massive bang.

During a recent Warner Bros. Interactive Entertainment preview event, a couple dozen journalists were given the game’s first hands-on demo in advance of its appearance at E3 (where it will share booth space with a custom-built, life-sized replica of the game’s Batmobile.) Given that it’s been three years since Rocksteady’s Batman: Arkham City, this was a big, big moment. And the game did not fail to make an impression.

Batman never kills. He just horribly maims, cripples and psychologically scars for life.

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Halo 5: Guardians coming to Xbox One next year

- May 16th, 2014

The next chapter in Master Chief’s saga now has a name and a release date.

Halo5

Halo 5: Guardians will land exclusively on Microsoft’s Xbox One console in the fall of 2015, continuing the story of the cybernetically enhanced super solider we last saw in 2012’s Halo 4.

Mourning the loss of his A.I. companion Cortana, who sacrificed herself to save humanity at the end of Halo 4, Master Chief will be struggling with some weighty moral issues in Halo 5.

“He’s questioning everything,” said Bonnie Ross, general manager of Halo development studio 343 Industries, at the Halo 5 announcement this week in Santa Monica, Calif. “He’s questioning his past, his purpose, what he’s fighting for and why he’s fighting.”

Frank O’Connor, Halo’s franchise development director, said Halo 5 will actually affect the way other games are developed for Microsoft’s Xbox One console.

“It’s a big deal to us because of the transition to the Xbox One platform,” says O’Connor. “All of the Halo games, more or less, have added something to the Xbox One ecosystem.”

343 Industries isn’t saying much more about Halo 5’s storyline right now, but in a blog entry posted to the Xbox Wire website this morning, Ross wrote that Halo 5: Guardians “is a bigger effort than Halo 4. That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine.

“Certainly there are some core elements carried over from prior games, but we’ve invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.”

While Halo 5 won’t arrive until late next year, Microsoft says there will be some big Halo news unveiled at next month’s E3 Expo in Los Angeles, related to something that will be coming in 2014. Maybe that Halo dating sim will finally be a reality.

Kevin Spacey to play villain in new Call of Duty game

- May 2nd, 2014

Is Frank Underwood taking over the world?

The latest installment in the multibillion-dollar Call of Duty franchise will have two-time Oscar winner Kevin Spacey in a lead role, making him one of the highest-profile actors to lend his digital likeness to a video game. Spacey will play the man baddie in Call of Duty: Advanced Warfare, being developed by gaming giant Activision’s Sledgehammer Games studio and set for release on Nov. 4.

According to reports on gaming website Destructoid, the digital Spacey – seen eloquently ranting on the nature of democracy in the just-released trailer for Advanced Warfare – will play the head of a private military corporation that’s turned on the U.S. government. It’s a safe bet that players will be suiting up as soldiers bent on taking down Spacey’s well-funded mercenaries and their array of high-tech military gear.

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Five hours with Watch Dogs, five things to love

- April 23rd, 2014

When Watch Dogs made its debut at Ubisoft’s E3 press conference in 2012, minds were blown, jaws were dropped and calendars were frantically circled.

The revelation of this open-world action game set in a hyper-connected version of present-day Chicago was stunning, in part because the game had been in development for three years at that point, and yet Ubisoft had managed to keep it completely under wraps. (Apparently nobody decided to show secret assets to some random kid on an airplane.)

But also because it seemed like one of the most ambitious – not to mention eerily relevant – open-world action games ever attempted.

I was stoked. Very stoked.

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