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‘Swing Copters’ is way harder than ‘Flappy Bird’

- August 23rd, 2014

Remember when Flappy Bird was released earlier this year and the general mass public went cuckoo over its “insane” difficulty?

Creator Dong Nguyen does, and he’s back with a game that amplifies the insane difficulty of Flappy Bird tenfold.

Swing Copters is Nguyen’s first foray back into the world of game development after he decided to quit the industry altogether following massive backlash from critics and players alike over the in-game advertising in Flappy Bird and the simpleness of the game.

Like Flappy Bird, players are given the challenge of flying a tiny pixelated helicopter through a series of crevices that become smaller as the game wanes on.

Or that is, I imagine they become smaller as the game wanes on as I haven’t actually gotten past the first opening to test my theory.

Oh yes, it is that difficult.

Cnet’s Nick Statt described the game best: the definition of a “masocore game.”

The beauty of the game is the immense difficulty players are challenged with from the get-go, a quality many modern games seem to lack as more and more developers are adding difficulty adjustment settings to broaden their marketing appeal.

It’s beauty, moreover, is the reason this game will most likely be downloaded thousands of times and become an overnight phenomenon like its predecessor.

It’s a rush to check the score of a good friend or most despised nemesis and furiously start tapping in an attempt to beat their score, all in an effort to brag about your latest crowing achievement via Instagram, of course.

Short attention spans of iPhone and Android users must be taken into account, however, so it’s probably best to download the game quickly before we toss it into the trash pile of games we’ll only pick up during a coveted bathroom trip without a seconds thought.

Mobile games are a dime a dozen, and eventually, there will be a new masocore game just begging for the attention of cellphone users around the world.

Until then, though, the best of luck to all you pilots.

May you hopefully attain a score of one faster than I did.

World of Warcraft to honour Robin Williams

- August 13th, 2014
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AFP PHOTO / FILES / Frederic J. BROWN

Blizzard Activision has announced it will honour late comedian Robin Williams in World of Warcraft.

The news comes after a Change.org petition calling on Blizzard to make Williams into a non-playable character in the game garnered 10,975 signatures.

Because of his presence within our community, we the players of World of Warcraft are asking Blizzard to kindly create an NPC within the game that memorializes the actor/comedian. Many have expressed a wish to this character perform some of Williams best jokes within the Worlds End Tavern, so that he may continue making us smile long after his passing.

Williams was an avid gamer. He often spoke in interviews about his love of video games, including WoW and was rumoured to be a WoW player. His daughter Zelda is named for the beloved Nintendo series, and the pair have even appeared together in ads for The Legend of Zelda: Ocarina of Time 3D.

Another petition asking Nintendo to name a character in the next Zelda game after Williams has amassed more than 33,800 signatures by Wednesday afternoon. Nintendo has not yet responded.

Williams was found dead from an apparent suicide on Monday. He was 63.

h/t Canada.com

 

 

 

 

UPDATE: Assassin’s Creed Rogue trailer

- August 5th, 2014

UPDATE: The trailer is now online.

UPDATE: GameInformer has revealed more details from Assassin’s Creed Rogue in a post for their September cover issue.

“Rogue places fans in the shoes of a Templar, controlling former Assassin-turned-Templar Shay Patrick Cormac. Employing the popular naval gameplay from Black Flag, you navigate a ship across the frigid North Atlantic. Other locales you visit include the Appalachian River Valley and a reimagined New York. Shay is an assassin hunter who has to be even more clever to outsmart his sneaky foes. This entry takes place during the Seven Years’ War, filling in the gap between Black Flag and Assassin’s Creed III,” reads GameInformer.
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Capcom announces Resident Evil HD remaster

- August 5th, 2014

Get ready to return to Raccoon City. Capcom is planning to re-release an HD version of the 2002 Resident Evil remake on next-gen consoles early next year.

Announced Tuesday, Capcom Japan Producers Tatsuya Kitabayashi and Yoshiaki Hirabayashi said fans want to revisit the “landmark” GameCube version, which will be updated with new 3D models, game resolutions and textures on PS4, PS3, Xbox One, Xbox 360 and PC in early 2015.


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