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Sony pulls ‘masturbation’ PlayStation ad from YouTube

- November 24th, 2014

Sony has pulled a controversial PlayStation Vita ad from its YouTube, The Verge reports.

The ad starts with a porn-staresue doctor seemingly accuse the viewer of chronic masturbation:

“I know you’ve already done it today and I bet you really enjoyed yourself,” she begins in a sultry voice. “How many times did you do it yesterday? Are you afraid you’re doing it too often?”

Then she goes on to list on the places the viewer likes to do “it.” Eventually she pulls out a PS Vita and it becomes clear that she’s actually been talking about the the remote play feature the device shares with the PlayStation 4 and Xperia Z smartphone.

Business Insider reports Sony first posted the now-pulled ad on its European PlayStation YouTube channel on Friday, but it has been reposted elsewhere. You can watch it below.

What do you think? Does the ad go too far?

Hands-on with Batman: Arkham Knight – five things to get excited about

- June 3rd, 2014

It’s been a long, dark and unforgettable night. But all good things must come to an end.

Batman: Arkham Knight will be the third and final Batman: Arkham game to be developed by UK-based Rocksteady Studios. While Batman games will live on – Warner Bros. Games Montreal did last year’s prequel, Batman: Arkham Origins – Rocksteady is ready tackle something new. After they go out with a massive bang.

During a recent Warner Bros. Interactive Entertainment preview event, a couple dozen journalists were given the game’s first hands-on demo in advance of its appearance at E3 (where it will share booth space with a custom-built, life-sized replica of the game’s Batmobile.) Given that it’s been three years since Rocksteady’s Batman: Arkham City, this was a big, big moment. And the game did not fail to make an impression.

Batman never kills. He just horribly maims, cripples and psychologically scars for life.

Read more…

Kevin Spacey to play villain in new Call of Duty game

- May 2nd, 2014

Is Frank Underwood taking over the world?

The latest installment in the multibillion-dollar Call of Duty franchise will have two-time Oscar winner Kevin Spacey in a lead role, making him one of the highest-profile actors to lend his digital likeness to a video game. Spacey will play the man baddie in Call of Duty: Advanced Warfare, being developed by gaming giant Activision’s Sledgehammer Games studio and set for release on Nov. 4.

According to reports on gaming website Destructoid, the digital Spacey – seen eloquently ranting on the nature of democracy in the just-released trailer for Advanced Warfare – will play the head of a private military corporation that’s turned on the U.S. government. It’s a safe bet that players will be suiting up as soldiers bent on taking down Spacey’s well-funded mercenaries and their array of high-tech military gear.

Read more…

Five hours with Watch Dogs, five things to love

- April 23rd, 2014

When Watch Dogs made its debut at Ubisoft’s E3 press conference in 2012, minds were blown, jaws were dropped and calendars were frantically circled.

The revelation of this open-world action game set in a hyper-connected version of present-day Chicago was stunning, in part because the game had been in development for three years at that point, and yet Ubisoft had managed to keep it completely under wraps. (Apparently nobody decided to show secret assets to some random kid on an airplane.)

But also because it seemed like one of the most ambitious – not to mention eerily relevant – open-world action games ever attempted.

I was stoked. Very stoked.

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‘Wolfenstein: The New Order’ hands on preview

- April 11th, 2014

Wolfenstein: The New Order is resurgence of a genre done right.

In the first official hands on demo that premièred at PAX East on Friday, players take control of solider B.J. Blazkowicz who has been tasked with taking down one of the most violent, genetically -and mechanically- enhanced divisions of the Nazi party.

What strikes you first when you sit down to play it for the first time, a pair of headphones secured tightly on your head, is the radiant graphics.

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Wolfenstein: The New Order feels like a next-gen first person shooter that can finally be accessed on both Xbox and Playstation platforms.

The game starts with the player embedded in a fighter jet, blazing through the sky in an epic dog fight.

Like most games, the ranking officer commands Blazkowicz to complete a series of semi-menial tasks in order to keep the plane afloat.

Tedious at points, it’s all worth it for the stunning ten minute dog fight sequence. Between the crisp audio, generous graphics, and decent control scheme, it’s a great intro to the game.

Once landed, however, the game turns into a traditional Wolfenstein game, except for one important element: a lack of shocking, horrifying images.

I’ve only played a couple of Wolfenstein titles, but one of the biggest elements to each game that I vividly remember was the sense of absolute terror hiding around every corner.

It made sense, when the context of each game’s plot was taken into consideration. Nazi games should be scary, and less glorified.

Instead, Wolfenstein: The New Order feels more like DICE’s Battlefield with action elements woven in throughout the demo.

Granted, this was just a demo, and in no way does that account for what the entire game will feel like, but it was one of the biggest concerns I found myself thinking about after I finished playing.

Chances are, there will be horror intricately placed throughout the game, but I wouldn’t be surprised if there wasn’t.

As much as MachineGames, the developer behind the newest Wolfenstein instalment, is going to want to appease the biggest Wolfenstein fans, they’re also tasked with the incredibly difficult job of creating their own game within the franchise.

In fact, Wolfenstein: The New Order is the first title of the nine game franchise that wasn’t developed by Id Software, instead handing the reigns off to MachineGames.

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MachineGames may not be as well known as their Wolfenstein predecessor, but they’re in no way an amateur development team.

Magnus Högdahl, one of the founders of the company, was a founding member of Starbreeze Studios, the development team behind The Darkness, Syndicate, and Pay Day 2.

It’s fair to say Högdahl isn’t a stranger to creating action games, then.

That’s precisely what Wolfenstein: The New Order comes off as. A fiery mix of Battlefield, Syndicate, and just a hint of previous Wolfenstein titles.

It’s a little more colourful than previous instalments, and a little more eyebrow raising, but that’s what made it fun to play.

It feels like an entirely new world moulded into a familiar universe.

Wolfenstein: The New Order will be available on Playstation 3 and 4, Xbox 360 and One, and on PC May 20.