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‘Uncharted 4′ not coming until spring 2016

- March 11th, 2015

Sorry, Nathan Drake fans. It looks like Uncharted 4: A Thief’s End won’t be coming until spring 2016.

While originally expected to be released this fall, Naughty Dog’s Neil Druckmann and Bruce Staley say in a post on PlayStation’s official blog that the game turned out to be “more ambitious” than the company expected it to be:

“After spending so many years with Nathan Drake, he means a lot to the team, and telling the climactic chapter of his adventures is a task we don’t take lightly — this game deserves every bit of the attention to detail, precise pacing, and nuanced storytelling Naughty Dog is known for. So we’ve made the difficult choice of pushing the game’s release date.”

“Thank you for your patience,” the post continues, “we know the extra wait will be excruciating, but you’ll see it will be worth it as we reveal more about Uncharted 4 over the next year.”

As Mashable points out, this could mess up Sony’s holiday plans as the game would have been the big PlayStation 4 exclusive. (The game won’t be available for Xbox One or Windows.)  But I’m sure Sony will figure something out.

To get an idea of what Uncharted 4 will look like, the blog includes a video of gameplay it first revealed back in December.

Sony pulls ‘masturbation’ PlayStation ad from YouTube

- November 24th, 2014

Sony has pulled a controversial PlayStation Vita ad from its YouTube, The Verge reports.

The ad starts with a porn-staresue doctor seemingly accuse the viewer of chronic masturbation:

“I know you’ve already done it today and I bet you really enjoyed yourself,” she begins in a sultry voice. “How many times did you do it yesterday? Are you afraid you’re doing it too often?”

Then she goes on to list on the places the viewer likes to do “it.” Eventually she pulls out a PS Vita and it becomes clear that she’s actually been talking about the the remote play feature the device shares with the PlayStation 4 and Xperia Z smartphone.

Business Insider reports Sony first posted the now-pulled ad on its European PlayStation YouTube channel on Friday, but it has been reposted elsewhere. You can watch it below.

What do you think? Does the ad go too far?

Hands-on with Batman: Arkham Knight – five things to get excited about

- June 3rd, 2014

It’s been a long, dark and unforgettable night. But all good things must come to an end.

Batman: Arkham Knight will be the third and final Batman: Arkham game to be developed by UK-based Rocksteady Studios. While Batman games will live on – Warner Bros. Games Montreal did last year’s prequel, Batman: Arkham Origins – Rocksteady is ready tackle something new. After they go out with a massive bang.

During a recent Warner Bros. Interactive Entertainment preview event, a couple dozen journalists were given the game’s first hands-on demo in advance of its appearance at E3 (where it will share booth space with a custom-built, life-sized replica of the game’s Batmobile.) Given that it’s been three years since Rocksteady’s Batman: Arkham City, this was a big, big moment. And the game did not fail to make an impression.

Batman never kills. He just horribly maims, cripples and psychologically scars for life.

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Kevin Spacey to play villain in new Call of Duty game

- May 2nd, 2014

Is Frank Underwood taking over the world?

The latest installment in the multibillion-dollar Call of Duty franchise will have two-time Oscar winner Kevin Spacey in a lead role, making him one of the highest-profile actors to lend his digital likeness to a video game. Spacey will play the man baddie in Call of Duty: Advanced Warfare, being developed by gaming giant Activision’s Sledgehammer Games studio and set for release on Nov. 4.

According to reports on gaming website Destructoid, the digital Spacey – seen eloquently ranting on the nature of democracy in the just-released trailer for Advanced Warfare – will play the head of a private military corporation that’s turned on the U.S. government. It’s a safe bet that players will be suiting up as soldiers bent on taking down Spacey’s well-funded mercenaries and their array of high-tech military gear.

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Five hours with Watch Dogs, five things to love

- April 23rd, 2014

When Watch Dogs made its debut at Ubisoft’s E3 press conference in 2012, minds were blown, jaws were dropped and calendars were frantically circled.

The revelation of this open-world action game set in a hyper-connected version of present-day Chicago was stunning, in part because the game had been in development for three years at that point, and yet Ubisoft had managed to keep it completely under wraps. (Apparently nobody decided to show secret assets to some random kid on an airplane.)

But also because it seemed like one of the most ambitious – not to mention eerily relevant – open-world action games ever attempted.

I was stoked. Very stoked.

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